(Museum Visit – High-Fidelity / Interactive Learning)
If the Schlossberg Museum and Graz Museum showed me how visible framing can still communicate, then the CoSA (Center of Science Activities) showed me something completely different:
What happens when the frame doesn’t just present the content, but replaces it?
CoSA is not a museum in any traditional sense. It’s more like a playground disguised as an exhibition. A high-fidelity, immersive environment designed for kids, teens, and curious adults who want to touch, play, try, fail, experiment. Everything is screaming interaction. Lights, buttons, projections, puzzles, sounds, even the architecture itself feels like part of the performance. And somehow, in the middle of all this spectacle, I found myself thinking about my thesis again. Especially the question of whether art needs a frame to communicate or whether, in spaces like CoSA, the frame becomes so thick that the content becomes secondary.
The Superpower of High-Fidelity Framing
Everything is polished, exaggerated, designed for engagement. There’s no moment of “Is this intentional?” it obviously is. Even the walls communicate. Even the floor feels curated. In some rooms, you’re invited to look at a dead cat and a movie plays in front of it. In others, you’re challenged to be the doctor to an ill man or child, build a car yourself, drive with your very own car, force, sound, perspective. It’s all very game-like. And because it’s game-like, it also shifts how people behave. At Schlossberg Museum, people slowed down, read text, observed.
At CoSA, people jump in. There’s no hesitation, because the space gives permission. It guides you. It demands participation. And that’s exactly where it becomes relevant for my research:
High-fidelity framing dictates behaviour.
When people know the rules, they relax. When people know they are supposed to interact, they interact. When people know the space will guide them, they let go. This is almost the opposite of my everyday installations, where uncertainty is the whole point.
The Contrast: What My Research Isn’t About (but Helps Clarify)
One thing I noticed at CoSa: nothing here could ever be mistaken for an everyday installation. The framing is too strong, too theatrical. There’s no ambiguity. The frame is not just present it’s hyper-present. And that helps me understand my thesis by contrast. If I want to explore how art communicates without a frame – then CoSA shows me the extremity of what happens with a frame. Here the meaning comes from the design, not from the object. The space tells you what to do, how to behave, and how to interpret what you see.
My photos of accidental compositions function in the opposite way. They rely on your curiosity, your willingness to look, your active interpretation. CoSA relies on instructions. So a strange question formed in my head:
Can art without a frame only function if people are trained by spaces like CoSA to trust their instincts or does it make them too dependent on explanation?
I don’t know the answer yet.
But I love that this place forces me to ask the question.
How Children React vs. Adults
Children don’t need frames the way adults do. Kids immediately start touching, playing, pushing, exploring. They don’t care what things “mean,” only what they “do.” They don’t ask for permission they assume everything is meant to be interacted with. Adults, however, hesitate. They wait for someone else to engage first. They need the frame to feel safe. This ties directly back to my earlier experiments with staging reactions to the celery stalk. Maybe adults look for social proof because they learned it in high-fidelity contexts like CoSA, museums, galleries, spaces that tell them what is allowed. Kids, meanwhile, operate naturally in low-fidelity environments. They accept randomness without fear. Maybe art without a frame communicates more easily with children than with adults. Maybe adults have to unlearn framing before they can perceive openly again.
What CoSA Taught Me About My MA Question
My thesis question still feels fresh, shifting, not quite ready. But this visit helped me refine something important:
For art to communicate without a frame, the viewer must bring their own interpretive tools. High-fidelity spaces, like CoSA, give you the tools but they also take away the freedom.
CoSA is wonderful. It’s smart, engaging, well-designed. But it also shows what happens when context becomes so strong that the content becomes inseparable from it. If everyday installations are the whisper, CoSA is the megaphone. And somewhere between whisper and megaphone lies the answer to my thesis.
Links
https://www.museum-joanneum.at/cosa-graz/unser-programm/ausstellungen/event/flip-im-cosa
https://www.museum-joanneum.at/cosa-graz/unser-programm/ausstellungen/event/der-schein-truegt
https://www.museum-joanneum.at/cosa-graz
AI Disclaimer
This blog post was written with the assistance of AI.


