Blog 4: Sketching an Intuitive EV Charging Interface

After my first wild prototype about a 1,000‑floor elevator, I realized I really want to stick with mobility. EV charging stations are such a timely, real‑world challenge plus, I’ve experienced the pain myself! My girlfriend’s dad owns an EV, and I’ve helped him charge it only to run into confusing screens and awkward cables. Others I chatted with have plenty of frustrating stories, too. So I decided: let’s start by sketching a super‑simple, button‑based interface and see how two real users feel about it. (User Testing Informationen available in the next Post)

Four Clear Steps

On paper, I drew these low‑fidelity screens, focusing on clarity over bells and whistles:

  1. Choose Your Charger
    • A simple map shows two plugs at a station.
    • Green plug: available. Red plug: occupied.
    • A progress bar at the top displays “Step 1 of 4”, so you always know where you are.
    • Why? Users often fumble for which port is free. Clear colors and a step indicator keep anxiety low.
  2. Verify Payment
    • Three big buttons let you pick Credit Card, RFID Charge‑Card, or App‑QR Code.
    • A Back button (which lights red if you tap it) lets you switch methods at any time.
    • Once you choose, a screen prompts you to hold your card or show the QR code.
    • Why? Real stations offer multiple payment options. Lumping them into three buttons matches user expectations and avoids tiny menu lists.
  3. Plug In Cable
  • An animated cable slides out of the station.
  • A simple diagram shows “Cable → Car Port.”
  • If it clicks in correctly, the station glows green. If it fails, it glows red. A gentle blue pulse means “charging.”
  • Why? Physical actions need instant feedback. Color and motion reassure the user that they plugged in correctly.

    4. Charging Overview
  • Time Remaining: Counts down so you know when you’re done.
  • Battery Icon + Bar: State‑of‑charge advances in real time.
  • Power Delivered (kW): Shows exactly how fast you’re charging.
  • Big buttons: “End Session,” “Help,” “Info,” and “Language.”
  • Why? These are the four most‑asked questions: How long? How full? How fast? And what if I need help or another language?

Design Choices & Future Accessibility

  • Physical Buttons vs. Full Touchscreen: Early users can look, press, and go (no searching menus)
  • Progress Bar: Keeps people calm by showing exactly where they are in the flow.
  • Language Toggle: Always visible in case you need English, German, or any other option.
  • Text‑to‑Speech Future: With a long press on a touchscreen button, an image‑to‑speech API could read the label aloud for visually impaired users.

I’ll soon interview blind or wheelchair‑using drivers to see what adaptations they need. In a world of self‑driving cars, everyone should be able to charge their own vehicle of course.

Next: Real‑World User Tests

As a next step, I’ll ask some volunteers to walk through these sketches:

  • Where do they pause?
  • Which buttons feel unclear?
  • Do they spot the back arrow or language switch easily?
  • How do they react to red/green/blue feedback?

I’ll refine the flow based on their comments, then build clickable wireframes or maybe a cardboard prototype with LEGO. Iteration will tell me what works best.

Early References & Inspiration

  • Intuitive UI example: technagon.de/intuitive-user-interface-laden-kann-so-einfach-sein/
  • EV station UX tips: altia.com/2023/08/16/enhancing-ev-charging-station-ux-and-why-it-matters/
  • Payment variety today: ekoenergetyka.com/blog/how-do-ev-charging-stations-work/
  • Kempower design guide: kempower.com/user-experience-ev-charger-design/

These resources helped me understand real pain points and best practices. I’ll keep updating this blog as I refine the design and test with real users because the journey from sketch to screen is just beginning.

Leave a Reply

Your email address will not be published. Required fields are marked *