#2.06 Final Video

In this final post, I’m sharing a short video documenting the process behind the first prototype of the Focus Lamp. I started with a quick proof of concept to explore the core interaction: placing the phone in a dock to trigger a shift in light and attention. From there, I moved on to a more refined version, improving both the physical design and the technical setup.

This is still just the beginning. The prototype is far from finished, but it marks an important step in translating abstract ideas, about distraction, focus, and calm technology, into something tangible. There’s a long way to go, but I’m excited to continue exploring how physical objects can gently support more mindful and intentional use of technology.

#2.05 Refined Prototype & Some more thoughts

I’ve proceeded to improve the lamp’s physical design and technical implementation after creating the initial proof of concept to test the fundamental interaction loop. The objective at this point is to make the prototype more like the final experience, which I envision to be soft, ambient, emotionally soothing, and user-friendly.

Shifting from ZigSim to Arduino + Sensor

In this step of the prototype, I moved away from using ZigSim with the mobile sensor, to using an Arduino board with a proximity sensor. The sensor detects when the phone is placed in the dock and sends this data to Max/MSP, which then triggers visual feedback in Resolume Arena. This allowed for a more modular and scalable system: the phone becomes a passive actor in the setup, while the lamp actively reflects the user’s engagement or disengagement with it.

Redesigning the Dock

Since the first prototype of the dock was too big and bulky, I shifted toward a rectangular, low-profile dock that takes up less space and fits more naturally into the physical environment of a desk. When I built the second prototype, I realized that it wasn’t high enough, because you almost couldn’t put the phone in it. When I built the third prototype, I made it a bit higher so that you could put the smartphone in easily.

The lamp

In the first prototype, I experimented briefly with using transparent paper to diffuse the LED strips, and I decided to take that idea further. For this version I put a LED hexagon into a see-through sphere. To avoid hard and direct light, I lined the inside of the sphere with transparent paper, softening the light and creating a much more ambient, almost lantern-like glow. This resulted in a less like “technology” and more like calming object. The light is still the primary feedback. When the phone is placed on the dock, the LED hexagon glows with a gentle, diffused light, signaling the beginning of a focus session. Is the phone removed the color of the light changes – not to shame the user, but to offer a reflective signal. This fits the principles of Calm Technology: feedback is present but not dominant. The lamp becomes a kind of behavioral mirror – always gentle, never forceful.

Some more thoughts – Creative Prompts

In the last session Birgit suggested an interesting shift in perspective – what if distraction wasn’t always something negative, but could actually hold meaning? That idea really stuck with me. I haven’t implemented it into the prototype yet, but I’ve been thinking a lot about it, especially because I know how common it is, especially in creative fields, to feel guilty when we’re not being “productive” or working on something for school. That guilt is exactly what I don’t want people to feel when they use the Focus Lamp.

As someone who works creatively, I’ve often noticed how much time I can end up spending on my phone, especially on social media. And after a while, I started to feel like I was losing a bit of my spark and creativity. That feeling is part of what inspired this project in the first place. So now I’m considering integrating an app after all, not as the main feature, but as a gentle companion to the lamp.

The idea is that if someone is in focus mode and still picks up their phone, instead of being punished or shamed, they’re offered a creative prompt. Something light and inspiring to nudge them in a different direction during that moment. For example: “Draw what’s around you for 10 minutes,” “Read 10 pages of something,” or “Stretch for a few minutes.”

It’s not about blocking the phone or enforcing discipline. It’s about helping people reconnect – with their creativity, their bodies, their curiosity – especially in those moments when they’re about to drift into passive scrolling. It should just be a small nudge, maybe in the right direction.