#09 Creating Interactive Installations

In this post, I want to explore the process of designing and creating interactive installations.

Process of designing an interactive installation

Creating an interactive art installation involves several steps, from defining the concept and technology to the final implementation.

Defining the concept
The first step is to brainstorm and define the core idea of the installation. Interactive Art flourishes from storytelling and creating memorable experiences. These questions can help defining the concept.

  • What is the main theme or message of the installation?
  • How will the audience engage with the artwork?
  • What emotions or experiences should be evoked?

The focus of the concept should always be on the emotions and the story that is to be conveyed. Immersive and interactive art aims to create connections and often uses human behavior as a narrative element. The theme can be a personal interest, an abstract idea or social problems. The more meaningful and moving the topic, the greater the likelihood that it will appeal to people. 

Additionally, identifying and understanding the target audience is crucial for interactive installations. It helps to tailor the experience to their preferences, needs and behaviors. While designing, accessibility should always be a priority, to ensure that the installation is inclusive and engaging for everyone – regardless of background, ability or familiarity with digital art.

Choose the right setting
The physical environment where the installation should be is crucial for the planning, since it influences technical as well as artistic decisions. Whether the installation is in a museum or in a public place, the size and location of the space, accessibility, light and sound and general infrastructure are important factors that need to be considered. 

Public spaces are particularly suitable for interactive installations as they enable a high level of participation and reach many people in urban areas. Placing art in public spaces not only makes it more accessible but also allows it to be seamlessly integrated into people’s everyday lives. However, designing for public spaces requires careful consideration of any necessary permits and insurance.

Choose Technology and Medium
As soon as the concept is done, the next step is to decide which sensory elements like light, sound and touch will transport the theme the best. If the goal is to create dynamic visuals that transform a space – projection mapping might be the right choice. If there should be different layers of interaction and the viewer should fully immerse with the installation AR or VR might be the right technology. The selection of the right sensor (e.g., motion, touch, proximity) and output devices (e.g., displays, projectors, speakers, actuators) is essential to bring the vision to life. It is also important to determine whether the installation will be physical, digital, or both. Each element and technology should smoothly integrate with each other to enhance the overall experience, creating a seamless and immersive environment for the audience. 1 2 3

Software and Tools that can be used

  • Processing: A simple programming environment to develop visually oriented applications. It is a design and prototyping tool which is used for creating large-scale installations. 4
  • TouchDesigner: A node-based visual programming environment and a great tool for interactive shows and installations. 5
  • Max/MSP: A visual programming language for creating interactive software. 
  • Unity: A real-time development platform often used for creating 3D interactive experiences. 7
  • Arduino: An open-source electronics platform based on easy-to-use hardware and software. It’s intended for anyone making interactive projects. 8
  • MadMapper: A reference application for Projection Mapping, LED installations and laser shows. 9
  • Resolume Avenue & Arena: It is the industry-leading software used by VJ’s. 10

Prototyping and Redefining
Prototyping is an essential step before building the full installation, allowing to test and refine the ideas. This phase provides an opportunity to experiment with various interactions and responses to identify the most effective setup. 

Implementing and Testing
Once a working prototype has been created that does justice to the concept, the next step is to build the physical environment of the installation. Whether it’s an entire room, a sculpture or digital screens, this forms the basis for the entire installation. Once the foundation is in place, the next step is to implement the technology – placing the sensors, projectors or programming a computer. After implementing the final installation, it is important to test everything again very carefully to check if all interactions such as movement, touch or other sensors work.

Observing
Interactive installations thrive on the involvement of visitors – it is therefore advisable to be present and observe how people interact with the installation. This way, any adjustments can be made. 1 2 3

Challenges in interactive Installations/art

Although interactive installations or interactive art is very captivating and modern right now, they come with some challenges – whether be technical, creative or logistical. These factors can make creating interactive installations a complex task.

Technical Challenges in Implementation
Interactive installations usually involve different technologies – sensors, software and hardware – which can be a challenge to bring all these individual elements smoothly together. Issues with the accuracy of sensors, the response time from input to output or the stability of the system can complicate the process. It is therefore even more important to test everything carefully before launch.

Balancing artistic vision and technological feasibility
One of the biggest challenges is finding the right balance between artistic creativity and the limitations of technology. It can easily happen that the creative idea is too complex and ambitious and exceeds the possibilities of the technology. It is therefore important to discuss expectations and ideally explore the technical possibilities early on in the concept in order to create a working and realistic interplay between creativity and technology to make the interactive installation a reality.

Collaborative challenges in multidisciplinary teams
In order to create an interaction that captivates people and creates a high level of engagement, it possibly requires the collaboration of different disciplines such as artists, designers, developer, engineers or even psychologists or sociologists. A large interdisciplinary team brings many advantages, and each person can contribute their own ideas and expertise. However, a large team can also quickly become a challenge. It is therefore important to have clear communication so that everyone is on the same page when it comes to the project. This is the only way to ensure good cooperation, which in turn leads to a successful interactive installation. 11


Sources

[1] S. Zafeiriou, „The Ultimate Guide to Immersive Art Installations: Creating Engaging and Interactive Art Experiences | Steve“, Steve Zafeiriou, 18. Januar 2025. https://stevezafeiriou.com/guide-to-immersive-art-installations/

[2] „Exploring Interactive Art Installations: History, Examples, and Creation“, Visual Alchemist, 29. Juni 2024. https://visualalchemist.in/2024/07/22/exploring-interactive-art-installations-history-examples-and-creation/

[3] D. Team, „Interactive Art Installation: Tips & Best Practices“, Daisie Blog, 18. Juli 2023. https://blog.daisie.com/interactive-art-installation-tips-best-practices/#concept-of-interactive-art

[4] „Processing overview“, Processing. https://processing.org/tutorials/overview

[5] Elburz, „What is TouchDesigner? A TouchDesigner FAQ“, The Interactive & Immersive HQ, 8. November 2024. https://interactiveimmersive.io/blog/touchdesigner-lessons/what-is-touchdesigner/

[6] „What is Max? | Cycling ’74“. https://cycling74.com/products/max

[7] „Echtzeit-Entwicklungsplattform von Unity | 3D, 2D, VR- und AR-Engine“, Unity. https://unity.com/de

[8] „Arduino – home“. https://www.arduino.cc/

[9] „MadMapper Home“. https://madmapper.com/

[10] „Avenue & Arena – Resolume“. https://www.resolume.com/software/avenue-arena[11] T. Emb, „The Intersection of Art and Technology in Interactive Installations“, EMB Blogs, 16. April 2024. https://blog.emb.global/art-and-technology-in-interactive-installations/#emotional-impact-of-interactive-art

06. Navigating Challenges and Considerations in Preventive Healthcare Design

In previous posts, we’ve explored the potential of preventive healthcare and how interactive design can play a role in making health habits more engaging. However, designing solutions in healthcare isn’t just about innovation and creativity. It’s also about addressing real-world challenges and ensuring ethical responsibility. In this post, we’ll dive into the key challenges and ethical considerations designers face in the field of preventive healthcare.

Common Challenges in Preventive Healthcare Design

Accessibility

Preventive healthcare tools must cater to diverse demographics, including those with disabilities or limited technical proficiency. Accessibility involves more than just adding screen readers or large fonts; it means designing interfaces that are intuitive and user-friendly for people of all abilities. Testing apps with diverse user groups helps identify accessibility barriers early in the design process.

Data Privacy

Preventive healthcare apps handle not only user habits but also sensitive data, imagine if this sensitive data were compromised. The consequences would be devastating, from identity theft to financial fraud.

Equity and Inclusion

Equity in preventive healthcare design faces significant challenges that often stem from socio-economic, geographic, and cultural disparities. Limited access to devices remains a prominent issue, with studies showing that over 2.6 billion people worldwide still lack access to the internet (https://www.edisonalliance.org/home). For example, rural communities in sub-Saharan Africa face significant barriers to accessing internet and mobile technologies, limiting their ability to benefit from digital health tools. Similarly, internet connectivity issues create a significant gap in underserved regions, where infrastructure remains insufficient for reliable access.

Another key intersection between challenges and ethics lies in behavioral design. Techniques like gamification and habit loops can be powerful motivators, but they must be applied ethically. Over-reliance on addictive design patterns or fear-based nudges might drive short-term compliance but can lead to long-term psychological harm.

By understanding how these challenges intertwine with ethical considerations, designers can approach their work with a more holistic mindset. Ethical design isn’t an afterthought—it’s an ongoing commitment that starts from addressing the root causes of these challenges.

Possible solutions to address challenges

While the challenges are significant, several strategies can help address these barriers effectively:

1. Offline Functionality

Many users in underserved areas lack reliable internet access. Designing apps with offline functionality ensures that users can still track their health data, access educational content, and receive essential reminders even without an internet connection. For example, local data storage allows users to input and save health information, which can later sync with cloud servers when a connection becomes available.

2. Simplified User Interfaces

Digital literacy varies significantly across user demographics. Simplified user interfaces prioritize clarity and usability, with clean layouts, intuitive navigation, and recognizable icons. Features like step-by-step tutorials, voice guidance, and error prevention tools make these apps more accessible to first-time users and older adults.

3. Community Health Programs

Digital tools alone might not be enough to drive change, especially in regions with limited technology adoption. Community health programs can bridge this gap by pairing digital solutions with in-person support. Health ambassadors or trained volunteers can educate users, assist with app navigation, and answer questions, fostering greater trust and adoption.

4. Partnerships with Governments and business

Collaboration with governments and non-governmental organizations can address structural barriers to equity. Partnerships can lead to initiatives like subsidized internet plans, distribution of affordable devices, and region-specific health campaigns. For example, partnerships in sub-Saharan Africa have successfully introduced SMS-based healthcare reminders to improve vaccination rates.

5. Multilingual Support

Language barriers can prevent effective communication and reduce app adoption rates. Offering app content in multiple languages, along with regional dialect support, ensures inclusivity. Additionally, voice commands and audio instructions can further break down linguistic barriers for users with limited reading skills.

Conclusion

Designing for preventive healthcare isn’t just about creating visually appealing interfaces or engaging gamification techniques. It’s about understanding the real-world challenges users face, addressing inequities, and maintaining ethical responsibility. As designers, developers, and innovators, we must ensure that our solutions are inclusive, transparent, and genuinely beneficial for all.

Link to articles:

The EDISON Alliance connecting billions of people globally

SMS-reminder for vaccination in Africa: research from published, unpublished and grey literature